The revised combo system can be simplified (without changing the probability of comboing) by giving cards a combo number of either one or two. That's because combo numbers one and three are equivalent (both can combo from and combo to only two and four), as are combo numbers two and four (both can combo from and combo to only one and three).
Dawn of Corruption 0.4.6 Release Notes
Got more than 8k words worth of writing and some amazing art in this month!
Big thanks to Jagaz and Voidlesky for the help on this one.
You guys rule <3
Release Notes 0.4.6:
Added the beginning of a new story arc featuring a new character! (Thanks to Jagaz for the writing on this one <3 )
Contains two close and personal encounters that are accessible after clearing Apothus's Realm.
His initial size is affected by the player's corruption upon encountering him.
His personality is affected by how the player interacted with the Lost Naga.
Tweaked credits and gameplay settings and made them accessible from the village.
Renamed the village to the Golden Bastion.
This version is compatible with save files from version 0.4.5.
Combo values now range 1 to 4, with 4 now comboing with 1 and vice versa
New art for the village (By Voidlesky!)
Version 0.4.7 is also up on early access here!