Love the game, but imo the the scene where we forcefully have our way with the naga left a bad taste in my mouth in particular. Think it would be much hotter if the naga would willingly worship US instead because of our higher corruption and seeing us as Master.
When you feed the chosen all the way and after some dialogue you get 2 options, one was to take a step back which cannot be selected, how can you get that option?
Love the game, I wonder if we'll be able to hook up with either Kanathar or Abel in the future. Honestly I like Kanathar a little bit too much, I submit to him every time! All I wanna see is the MC dominated by a devil daddy like him. My favorite thing is that he doesn't treat you like trash. Sure, he calls you pet, but that's a kinky thing. He immediately includes you in his plans for world domination and says "us" when talking about the people's worship. He's my favorite right now!
EDIT: Alright, I think I may have possibly reached the end of the current version. Loved it and all, but I kinda wish there was more stuff for bottoms besides losing or the slime. Kinda wanted to see what happened if I unleashed Nyx, but the guy asking me to fuck him was way too much of a turn off to keep going. Same with Lakkos, I just leave him behind because it's not really worth it for me, Doesn't have to be exclusive monsters or anything, it just would be nice to have a choice in whether we top or bottom
I mean it opens up story opportunities, I personally want a romance arc with him or cray. But yeah if you have enough corruption you can corrupt abel and even the guard outside the gates if you want a pure corruption run.
You should be able to if you want to I guess. The only corruptive thing I did here was go with Kanathar and, even then, he doesn't do much yet. It's good to have options though
Hey, i see people have problem so normally do what you must but if you have time read this.
I might... expand your story duration to create if you make something for side story or charactor (like imp tok but not them) drop this content as sample would be great. And our sample is...
Spoiler warning : for creator only
Abel, add his side story or maybe ending as memorie would make sense since he is close to our mc, memorie of his love toward mc would call some satisfy too.
Imp might come later but abel is sc or mc, no one know. Some choice lead to tension then we might bomb player with charactor ending.
For benefit? Hmm... still think, OH right!
How about open option sometime spent with him after unlock! Expand content as well.
Good luck for other report from our player
Note: i dont have any problem so far except I cant choose rescue when i'm really corruption.
Don't know if it is right, but to corrupt monsters yourself, I think you need the abillity "Tainted by the Lost", that you get when you drink the seed of the corrupted minotaur, that attacks the golden bastion at the beginning of the game.
If I may make a suggestion to the developer, would it be possible for the game to check if your strength overflows (causing the negative million strength) by checking if strength is negative beyond a point (like negative 50 or something like that), only to reset it based on whatever case might occur. I know what I'm saying probably wont help since I can't read the code in its entirety to see everything, but maybe capping stats might be helpful too.
I saved my progress and than closed the browser (not for the first time). Some hours later, I wanted to load it and it was gone, but the other save-file is still there.
Maybe because Sombreve or somebody else wanted to know, what people think about new content, because I could recruit the Losts, although in my other save-files it is said: "((To be implemented at a later stage!))".
I have been having some trouble figuring out some of the endings and have not experienced the ending plus stuff. There is one I am aware of but have not tried it yet (accept offer upon loss). Just need some hints don't need spoilers.
What they said, two endings are literally a matter of choice with the cocoon, one is from the loss, and one has not been implemented yet (This is just the one's I could find from the game's code, but I won't say much else out of respect for the developer)
Anyone know how to get the chosen ending? I got Apothus and Cray, looking for Nyx but i think i know how to get that, I genuinely don't know how the chosen ending works. Also how does getting the hypnotize work. I get it pretty late but i'd like to know the trigger for it I figured out the hypnotize it's part of brink of madness, also i think I found the specific trigger choice for the ending, so my question for the developer is why that option is barred for me (Sorry for being cryptic but I want to be spoiler friendly).
Interesting concept and mechanics. The only thing I would add is some skill to lower the probability of being paralyzed by those annoying nagas...
Really, they should have some cooldown or something, they can paralyze you for a whole fight. That's really really annoying.
Edit: BTW, does something change after you... you know... with the lost creatures at the Eastern Barrens or we just get a little corruption without any purpose?
Found this by chance, truly enjoyed what I've been able to play and figure out so far. I still have a lot of questions, but I can't wait to see the finished and final product. 5 Stars so far. To those who are new and stumbling across this for the first time, if you like symbiotes, muscle growth, temptation, and really good lore definitely give this a chance. There is a combat system, it took me a bit to really figure out but it works well, just be strategic and definitely give the tutorial a read. Otherwise, fantastic work!
according to your 4.7 update, i am playing 4.8 i suppose to acquire 'overwhelming balls' when my balls r bigger than my opponents, i never seen it. am i missing something?
may i suggest for "NG+" to have some bonus stats for "beating game" or something, rather than start over with nothing
There's a few "New Game Plus", You have to get specific endings to get them though. Lose to Apothus in the second fight, pick to grow the cocoon and side with either good or bad. (Both are different upgrades.)
So about the 142 Billion Miles Size cap: At level 121, lord of lust demon, height size is 38,452+ Miles. With all the Growth Multipliers I can have, essence 43,194, Corruption 130, Growth each max lust is around 1500 Miles. (and obviously will only keep going.) I literally only have 3 more skills, Warrior of Duality, I can get after this level. Otherwise I got all the other skills.
Heu... this game has a very cool combat system and I really liked the plot itself I hope you will continue to work on the game and it will become even more amazing but I'm worried about Abel why when I become a 100-foot monster, he doesn't even care what happens to me? Or when I become a demon and I grow demonic horns, he just says goodbye to me like "hah, I'm tired of you yet!" he is really our best friend? when the MC disappeared for several cycles, Abel just talked to me in his house... wow... I think it would be better to make it so that you could no longer go to Abel's house after you talked to him or somehow work on dialogues with him and how do I even get into a house with such a height? This is strange, although it is more strange how I did not crush the Golden Bastion with my size, you need to work on the height mechanics or make a real height limit. But so the game is very exciting, I liked it, and this unique combat system is very cool ^°^
I got like most of the growth multipliers you can have (without adding corruption.) and in battle, each time is like tens of miles added now. (all the Draco Ability really, getting up to over 30 Miles added each time now.)
Abilities pertaining to growth: Cray and Nyx memories, appetite for growth 5, Draco's omnipotence 10, unstoppable expansion 10, orgasmic growth 3.
Current level, 86, 1983+ miles right now. Corruption is 30 cause the memory boosts. (no corruption gain since the newgame+ starting.)
I just thought I should mention this, I usually grind before getting Echo (I'm weird), but if I encounter the slime, the text will say something along the lines of "It's like Echo when you first met them." Thought that would be something to point out. Sorry if it wasn't!
I mean when you encounter the thing, you feel it and all that, you just don't merge with it yet, so maybe the slimes have all have a trace of that same feeling? Dunno but interesting
Hyper growth content has been a rarity even moreso if we are talking about games which is something I definitely appreciate what I am getting from this game despite yaoi is not usually my forte.
Will there be more pure path content available in the future build? So far most of the sex scenes and content can only be seen in a corrupted playthrough exclusively especially with the 0.4.8 corruption perks and abilities addition.
Also what's your thought of reducing the grinding progress by increasing xp and essence overall from the encounters and adding more body size scaling global abilities especially with strength related perk/stats change is hard to obtain without tedious grind and due to the only option to practically increase your health pool to soak critical damage is very limited and one of them will locked you to pure path (Also the game nature by itself is a power fantasy already, the fact that bazillion kilometers tall Titan can be knocked out with few critical hits from a specks relatively speaking is pretty bizarre, felt like there should be more reward for the growth related stats to those who really into the grind, especially the late game perk are all growth related)
Hi, Sombreve! Sorry to bother, but does anyone know how to get more "Cards"? I had 8-9 in 0.45/0.46 but now I am back at only four. And I cannot remember how I got more.
Also, is there any way to regain lost Levels and Essence quickly? I spend a lot of time grinding both to defeat you-know-who and give enough to that-thing and the though of doing it again every time a new update that is not compatible with the older saves releases is just... a little bit disheartening.
Nevertheless, I really love this game and I hope to see more in later updates. The awesome art and story really make it amazing, specially since there are so few games that have these topics, so having something like this is really nice.
Yeah I agree that losing your progress is unfortunate, I'll add ways to level up your character quicker whenever I can't support saves in newer versions.
So like….will there be anything added with Abel’s visit? I know it was just added, but going there just felt like there was no point….I’m not saying that we need to brutally fuck and destroy his guts or anything, but it would be nice to have some more friendly banter with him rather than just….be there. I remember when I visited him when I had like over 200 corruption or something and there was no mention of it or anything….it was just like “I’m too tall so he has to bend his head back all the way.” And even after you do the choices to talk to him, there’s nothing else….I just think he doesn’t seem friendly enough towards you, and if you’re corrupted, he should at least react differently….like a friend would.
Due to the way that damage is calculated at the moment, it becomes really frustrating to use the different sigils. Beginning a fight with 4 sigils of Growth/Vitality and then layering 8 sigils of Pain makes no difference to the strength of the "initial hit", which Growth/Vitality seem to calculate their values off of. So even with a final hit of 300+ damage you can still get trivial healing/growth values.
This results in the Sigil of Vitality being terrible for either burst or sustained healing since it's incredibly RNG dependent, and makes Growth feel terrible to use in actual fights unless you're grinding on super weak enemies that don't hurt you. It's less the feeling of suddenly growing bigger and overpowering someone that was larger than you only moments before, and more the redrawing cards over and over so that you can stack 5 perception -> 8 pain -> 4 growth and then get an insane boost when it crits for high damage.
The "infinite" actions Focus now offers (after some setup) is super busted in tandem with Codex's Passion. This has now become an immensely powerful healing tool at maximum lust given with good play you can sustain 60hp heals every turn - this becomes incredibly consistent with the new corruption moves and you can still produce crazy high damage numbers without having an attack in your move slots by amplifying Stomp or Deluge of Seed. This also trivialises stamina - you don't care about stamina regen at all when you regularly play 20+ Focus/Sigil cards before you even make your first attack.
Because Focus now grants an action slot, the level up ability that grants action slots is now horrendously weak.
Finally I've noticed 2 issues that seem to happen recurringly. Corrupted strength stacks don't reset between battles sometimes, and Focused stacks don't reset between battles sometimes. This seems to happen intermittently. Maybe the flag to reset them is only targeting one at a time?
I also have a pretty big suggestion:
Separate "Sigil" builds from "All Out Attack" builds.
Right now Sigil of Vitality doesn't seem to vibe with the sigil playstyle. The idea is to stack multiple sigils into one enormously strong attack, but if you want to use Sigil of Vitality you have to interrupt your stacking process whenever your life goes low. Which is often.
If you're playing a Sigil focused build then your best bet is always Codex's Passion, since the act of stacking sigils heals you instead of attacking. It makes it so you're able to stack sigils indefinitely instead of interrupting yourself over and over or risk death.
The strength of sigils means that despite having multiple attacks in the game you're always encouraged to only have 1 attacking move in your deck, so that you get maximum Focus and Sigil cards to use. You only really need to attack once every 5+ turns after all.
Rather than make sigils less powerful, I'd argue that the best bet is to show regular attacks some love. Examples:
- Have an ability that scales on using multiple attacks in a single turn, making them exponentially stronger the more you hit. First attack does 1x damage, second 1.5, third 2.25, and so on. This would be nuts when combined with sigil stacking, so you could make it only affect attacks that hit without being amplified by sigils.
- Change sigil of vitality so that you use it as you hit an enemy, instead of stacking it before you hit. Maybe have it scale off of the total damage of attacks that have been used in that same turn and that turn alone. This would let builds that use multiple attacks still get big heals, and would mean sigil stacking builds have to lock in to using Codex's Passion for sustained heals if they don't want to use attacks.
Last thing I want to say is that I love the corruption-locked moves, and I would love if 0-corruption builds were also able to get certain moves at certain levels. Maybe through talking to Abel?
Honestly my thought is that Sigil stacking practically the only way to create a more consistent outcome in the current game's combat. So creating a pure melee/berserker like build more viable would be nice, adding replayability to the game. (which probably will overshadow the Sigil build in terms of prowess and accessibility)
Speaking of combat, it would also be nice if multiple anatomies come from the mutant perk actually providing combat bonus or more observable effect in the future aside from very minor flavor text changes and added roleplay value.
On conversation about attack guard with Abel lol there's
Error: <<if>>: assignment operator found within <<if>> clause (perhaps you meant to use an equality operator: ==, ===, eq, is), invalid: $CharacterSheet_town_guard.quest.beatenOnce = false
And few same problems.
Ok, Next is **** with G*ar* are available in this version or need more high *** point?
Damn....mans was not playing around when he said macro, hyper and muscle...gotta love being 15,782 miles tall, having a 15,782 mile long cock, and having balls 15,782 miles huge...
I just finished playing and sweet mother of gawd holy hell. I wasn't expecting that, but consider me pleasantly surprised...an actually enjoyable kinky as fuck type of game. This is amazing! Thanks for this....I'm excited to see more!
I do have some questions though: SPOILERS***
1) What am I supposed to do? I don't mean gameplay things like battling or whatever, but I dunno where I need to go next. I got to the Nyx manor and talked to Drenth and left. I dunno if I need to kill him or not...I haven't yet so hopefully something will change for my next time playing.
2) What does corruption actually do? I'm currently at 50 corruption points and I'm still confused as to what major effect on it has on the game. The only noticeable changes I notice are dialogue changes and the now purple UI change...help :(
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hm... when I met tok his image won't load and when i tied to tradde none of the choices pop up... anyone having the same trouble here?
edit: okay, all three sigils that you could trade from tok randomly popped up when I was changing my moveset... is this a bug?
Yeah I think its a 5.0 glitch. I'm sure they'll have it fixed by the next update.
Hey so yeah apparently tok is being removed from the game for reasons. It’s not my place to elaborate but if you go onto the discord you can backread
Wait, he's gone?! Meaning I gotta rely on other methods for getting muscle mass? Well that's a load of crud
How to get the power of the Sun
Not implemented yet
下一个版本能不能加入太阳的力量和让小恶魔加入队伍
Hello, is there a guide or a discord server somewhere?
There is a wiki here that's currently Work in Progress (https://dawnofcorruption.wiki/) and a discord server about the game's development here: https://discord.gg/EC5T9zdEMu
Imp and some enemie in northern area.
Is they are hard to find or something?
I met only slime now
Turns out there was a bug in the support of older saves that removes the imp from the random encounter pool.
I pushed a hotfixed version on Itch and the game's website.
You can redownload the version and it should fix that issue.
Countdown update release!! Countdown update release!! Countdown update release!!
Yay!! Almosttt~~
Love the game, but imo the the scene where we forcefully have our way with the naga left a bad taste in my mouth in particular. Think it would be much hotter if the naga would willingly worship US instead because of our higher corruption and seeing us as Master.
why not just let us grow because of the worship?!
I'm working on reworking all the encounters one by one, with the imp being the one who's been reworked so far.
I agree that older stuff like this need some more work to it.
Stay tuned!
When you feed the chosen all the way and after some dialogue you get 2 options, one was to take a step back which cannot be selected, how can you get that option?
It is not implemented yet.
Love the game, I wonder if we'll be able to hook up with either Kanathar or Abel in the future. Honestly I like Kanathar a little bit too much, I submit to him every time! All I wanna see is the MC dominated by a devil daddy like him. My favorite thing is that he doesn't treat you like trash. Sure, he calls you pet, but that's a kinky thing. He immediately includes you in his plans for world domination and says "us" when talking about the people's worship. He's my favorite right now!
EDIT: Alright, I think I may have possibly reached the end of the current version. Loved it and all, but I kinda wish there was more stuff for bottoms besides losing or the slime. Kinda wanted to see what happened if I unleashed Nyx, but the guy asking me to fuck him was way too much of a turn off to keep going. Same with Lakkos, I just leave him behind because it's not really worth it for me, Doesn't have to be exclusive monsters or anything, it just would be nice to have a choice in whether we top or bottom
What do you think:
Should you be able to corrupt Abel?
I mean it opens up story opportunities, I personally want a romance arc with him or cray. But yeah if you have enough corruption you can corrupt abel and even the guard outside the gates if you want a pure corruption run.
Is it already implemented, if yes, please spoiler me how.
For the guard fight him. For Abel you need to say you embrace you new power, Disagree with him, then say it can protect him. Have fun!
I did it, then hugged him and nothing happened!?!
You should be able to if you want to I guess. The only corruptive thing I did here was go with Kanathar and, even then, he doesn't do much yet. It's good to have options though
Hey, i see people have problem so normally do what you must but if you have time read this.
I might... expand your story duration to create if you make something for side story or charactor (like imp tok but not them) drop this content as sample would be great. And our sample is...
Spoiler warning : for creator only
Abel, add his side story or maybe ending as memorie would make sense since he is close to our mc, memorie of his love toward mc would call some satisfy too.
Imp might come later but abel is sc or mc, no one know. Some choice lead to tension then we might bomb player with charactor ending.
For benefit? Hmm... still think, OH right!
How about open option sometime spent with him after unlock! Expand content as well.
Good luck for other report from our player
Note: i dont have any problem so far except I cant choose rescue when i'm really corruption.
Why not be able to corrupt HIM?
In html, i mean normal corrupt monster
You could rescue them but it is not highlight for me and can't choose it
There is different rescue before and after 75 cor.
That is my problem, i could manage do only few time when lucky
Don't know if it is right, but to corrupt monsters yourself, I think you need the abillity "Tainted by the Lost", that you get when you drink the seed of the corrupted minotaur, that attacks the golden bastion at the beginning of the game.
Oh boy~, I'm always~ tainted every game and I made naughty thing every time too.
Cut idea of I'm mistake in corruption out already.
What do you think about the 15 limit of "Nyx Parasite Host", it prevents
unlimited cock and balls growth?If I may make a suggestion to the developer, would it be possible for the game to check if your strength overflows (causing the negative million strength) by checking if strength is negative beyond a point (like negative 50 or something like that), only to reset it based on whatever case might occur. I know what I'm saying probably wont help since I can't read the code in its entirety to see everything, but maybe capping stats might be helpful too.
WTF, I can't fight anymore, during the fights my stamina becomes NEGATIVE 1 MILLION!!!
SAME IT TICKS ME OFF
Sombreve read my other post, he said, he tries to fix it.
I have a really weird save-file-error:
I saved my progress and than closed the browser (not for the first time). Some hours later, I wanted to load it and it was gone, but the other save-file is still there.
Maybe because Sombreve or somebody else wanted to know, what people think about new content, because I could recruit the Losts, although in my other save-files it is said: "((To be implemented at a later stage!))".
I have been having some trouble figuring out some of the endings and have not experienced the ending plus stuff. There is one I am aware of but have not tried it yet (accept offer upon loss). Just need some hints don't need spoilers.
two not very different endings when you feed the cocoon 3 times your essence
and you don't want to beat the imp (don't now if this is a end)
oh, and what is your body height, because in the lategame, there is a nice thing with the slimes xD
What they said, two endings are literally a matter of choice with the cocoon, one is from the loss, and one has not been implemented yet (This is just the one's I could find from the game's code, but I won't say much else out of respect for the developer)
Does anyone know when 0.50 is going to come out? I'm really looking forwards to it!
Anyone know how to get the chosen ending? I got Apothus and Cray, looking for Nyx but i think i know how to get that, I genuinely don't know how the chosen ending works.
Also how does getting the hypnotize work. I get it pretty late but i'd like to know the trigger for itI figured out the hypnotize it's part of brink of madness, also i think I found the specific trigger choice for the ending, so my question for the developer is why that option is barred for me (Sorry for being cryptic but I want to be spoiler friendly).Yeah never mind I figured out the issue.
Im on an Android device and i cant get the 4.9 zip working (the on that says it works on Android) can anyone help me
Didn't work on my one neighter, but I played it in my Firefox browser and it saved my gameplay even if I switched my phone off.
(Now I have lost one file, but don't know how, the other one is still there)
i goy mine to work too
Interesting concept and mechanics. The only thing I would add is some skill to lower the probability of being paralyzed by those annoying nagas...
Really, they should have some cooldown or something, they can paralyze you for a whole fight. That's really really annoying.
Edit: BTW, does something change after you... you know... with the lost creatures at the Eastern Barrens or we just get a little corruption without any purpose?
If you get your arousal up you can use ensnaring goo to buy you some time/attack buff.
Yeah, thank you. It's harder at the begining when it takes more time to activate the symbiote
You know that you can boost your arousal gain by 100% for one turn?
Just go to your home to equip the battle-card!
Yeah, I did that. Thank you buddy!
Found this by chance, truly enjoyed what I've been able to play and figure out so far. I still have a lot of questions, but I can't wait to see the finished and final product. 5 Stars so far. To those who are new and stumbling across this for the first time, if you like symbiotes, muscle growth, temptation, and really good lore definitely give this a chance. There is a combat system, it took me a bit to really figure out but it works well, just be strategic and definitely give the tutorial a read. Otherwise, fantastic work!
according to your 4.7 update, i am playing 4.8
i suppose to acquire 'overwhelming balls' when my balls r bigger than my opponents, i never seen it. am i missing something?
may i suggest for "NG+" to have some bonus stats for "beating game" or something, rather than start over with nothing
There's a few "New Game Plus", You have to get specific endings to get them though.
Lose to Apothus in the second fight, pick to grow the cocoon and side with either good or bad. (Both are different upgrades.)
That's all that I know of right now
alright, thank for reply :D
Which of these files work for mobile usage n is a app????
any of the .zip or .html will work but for the .zips you will need a sort of file manager that can open them
So, fighting a specific person on east side (no spoilers) on the third time you fight how much essents are needed to pay him?
How do you access a playable drive on android
Just asking what will you add next you don't have to tell me I was just asking love the game by the way
So about the 142 Billion Miles Size cap:
At level 121, lord of lust demon, height size is 38,452+ Miles.
With all the Growth Multipliers I can have, essence 43,194, Corruption 130,
Growth each max lust is around 1500 Miles. (and obviously will only keep going.)
I literally only have 3 more skills, Warrior of Duality, I can get after this level. Otherwise I got all the other skills.
Growth Multipliers: Memories Cray & Nyx, Demonic Appetite 5, Draco's Omnipotence 10, Unstoppable Expansion 10, Orgasmic growth 3, Kaleth's Fervour 10, Never-Ending Growth.
So pretty sure you're safe at the current cap of 142 Billion Miles.
Heu... this game has a very cool combat system and I really liked the plot itself I hope you will continue to work on the game and it will become even more amazing but I'm worried about Abel why when I become a 100-foot monster, he doesn't even care what happens to me? Or when I become a demon and I grow demonic horns, he just says goodbye to me like "hah, I'm tired of you yet!" he is really our best friend? when the MC disappeared for several cycles, Abel just talked to me in his house... wow... I think it would be better to make it so that you could no longer go to Abel's house after you talked to him or somehow work on dialogues with him and how do I even get into a house with such a height? This is strange, although it is more strange how I did not crush the Golden Bastion with my size, you need to work on the height mechanics or make a real height limit. But so the game is very exciting, I liked it, and this unique combat system is very cool ^°^
Yeah I wanna experiment with that stuff soon.
Yeah, I was hoping something changed between Abel and the MC, but nothing... And yeah, a 100 foot monster can't possibly fit into a humble house.
So, I ran the numbers. As of 0.4.8, the maximum stat size (142,159,079,146 mi) is slightly over 160,000 times the diameter of our sun.
F*cking astounding.
I got like most of the growth multipliers you can have (without adding corruption.) and in battle, each time is like tens of miles added now. (all the Draco Ability really, getting up to over 30 Miles added each time now.)
Abilities pertaining to growth: Cray and Nyx memories, appetite for growth 5, Draco's omnipotence 10, unstoppable expansion 10, orgasmic growth 3.
Current level, 86, 1983+ miles right now.
Corruption is 30 cause the memory boosts. (no corruption gain since the newgame+ starting.)
Um.. Important and universe question..
Later stage mean after ending?
Oh i'm Veryyyy satisfy at corruption system and other add function.
Well, If I was expect something next time.
It's Resc### at least complete enough for scene. Some bug is when i'm switch save (or not) it's gray option and can't do it (Res#### L##T)
Because I don't want to back in time do that at begin of it T_T ( I pass that point)
I just thought I should mention this, I usually grind before getting Echo (I'm weird), but if I encounter the slime, the text will say something along the lines of "It's like Echo when you first met them." Thought that would be something to point out. Sorry if it wasn't!
I mean when you encounter the thing, you feel it and all that, you just don't merge with it yet, so maybe the slimes have all have a trace of that same feeling? Dunno but interesting
Hyper growth content has been a rarity even moreso if we are talking about games which is something I definitely appreciate what I am getting from this game despite yaoi is not usually my forte.
Will there be more pure path content available in the future build? So far most of the sex scenes and content can only be seen in a corrupted playthrough exclusively especially with the 0.4.8 corruption perks and abilities addition.
Also what's your thought of reducing the grinding progress by increasing xp and essence overall from the encounters and adding more body size scaling global abilities especially with strength related perk/stats change is hard to obtain without tedious grind and due to the only option to practically increase your health pool to soak critical damage is very limited and one of them will locked you to pure path (Also the game nature by itself is a power fantasy already, the fact that bazillion kilometers tall Titan can be knocked out with few critical hits from a specks relatively speaking is pretty bizarre, felt like there should be more reward for the growth related stats to those who really into the grind, especially the late game perk are all growth related)
You bring good points in there, I'll see what I can do for the next version.
Hi, Sombreve! Sorry to bother, but does anyone know how to get more "Cards"? I had 8-9 in 0.45/0.46 but now I am back at only four. And I cannot remember how I got more.
Also, is there any way to regain lost Levels and Essence quickly? I spend a lot of time grinding both to defeat you-know-who and give enough to that-thing and the though of doing it again every time a new update that is not compatible with the older saves releases is just... a little bit disheartening.
Nevertheless, I really love this game and I hope to see more in later updates. The awesome art and story really make it amazing, specially since there are so few games that have these topics, so having something like this is really nice.
Thank you for your time!
Yeah I agree that losing your progress is unfortunate, I'll add ways to level up your character quicker whenever I can't support saves in newer versions.
So like….will there be anything added with Abel’s visit? I know it was just added, but going there just felt like there was no point….I’m not saying that we need to brutally fuck and destroy his guts or anything, but it would be nice to have some more friendly banter with him rather than just….be there. I remember when I visited him when I had like over 200 corruption or something and there was no mention of it or anything….it was just like “I’m too tall so he has to bend his head back all the way.” And even after you do the choices to talk to him, there’s nothing else….I just think he doesn’t seem friendly enough towards you, and if you’re corrupted, he should at least react differently….like a friend would.
We do plan to add more conversations with him based on what you become/do in the game.
Y a y 🐊
Hi Sombreve,
Wanted to give some feedback and suggestions!
Due to the way that damage is calculated at the moment, it becomes really frustrating to use the different sigils. Beginning a fight with 4 sigils of Growth/Vitality and then layering 8 sigils of Pain makes no difference to the strength of the "initial hit", which Growth/Vitality seem to calculate their values off of. So even with a final hit of 300+ damage you can still get trivial healing/growth values.
This results in the Sigil of Vitality being terrible for either burst or sustained healing since it's incredibly RNG dependent, and makes Growth feel terrible to use in actual fights unless you're grinding on super weak enemies that don't hurt you. It's less the feeling of suddenly growing bigger and overpowering someone that was larger than you only moments before, and more the redrawing cards over and over so that you can stack 5 perception -> 8 pain -> 4 growth and then get an insane boost when it crits for high damage.
The "infinite" actions Focus now offers (after some setup) is super busted in tandem with Codex's Passion. This has now become an immensely powerful healing tool at maximum lust given with good play you can sustain 60hp heals every turn - this becomes incredibly consistent with the new corruption moves and you can still produce crazy high damage numbers without having an attack in your move slots by amplifying Stomp or Deluge of Seed. This also trivialises stamina - you don't care about stamina regen at all when you regularly play 20+ Focus/Sigil cards before you even make your first attack.
Because Focus now grants an action slot, the level up ability that grants action slots is now horrendously weak.
Finally I've noticed 2 issues that seem to happen recurringly. Corrupted strength stacks don't reset between battles sometimes, and Focused stacks don't reset between battles sometimes. This seems to happen intermittently. Maybe the flag to reset them is only targeting one at a time?
I also have a pretty big suggestion:
Separate "Sigil" builds from "All Out Attack" builds.
Right now Sigil of Vitality doesn't seem to vibe with the sigil playstyle. The idea is to stack multiple sigils into one enormously strong attack, but if you want to use Sigil of Vitality you have to interrupt your stacking process whenever your life goes low. Which is often.
If you're playing a Sigil focused build then your best bet is always Codex's Passion, since the act of stacking sigils heals you instead of attacking. It makes it so you're able to stack sigils indefinitely instead of interrupting yourself over and over or risk death.
The strength of sigils means that despite having multiple attacks in the game you're always encouraged to only have 1 attacking move in your deck, so that you get maximum Focus and Sigil cards to use. You only really need to attack once every 5+ turns after all.
Rather than make sigils less powerful, I'd argue that the best bet is to show regular attacks some love. Examples:
- Have an ability that scales on using multiple attacks in a single turn, making them exponentially stronger the more you hit. First attack does 1x damage, second 1.5, third 2.25, and so on. This would be nuts when combined with sigil stacking, so you could make it only affect attacks that hit without being amplified by sigils.
- Change sigil of vitality so that you use it as you hit an enemy, instead of stacking it before you hit. Maybe have it scale off of the total damage of attacks that have been used in that same turn and that turn alone. This would let builds that use multiple attacks still get big heals, and would mean sigil stacking builds have to lock in to using Codex's Passion for sustained heals if they don't want to use attacks.
Last thing I want to say is that I love the corruption-locked moves, and I would love if 0-corruption builds were also able to get certain moves at certain levels. Maybe through talking to Abel?
Love the game. Keep it up.
Thanks for the suggestions, there's cool ideas in there that I am interested in experimenting with.
Cheers!
Honestly my thought is that Sigil stacking practically the only way to create a more consistent outcome in the current game's combat. So creating a pure melee/berserker like build more viable would be nice, adding replayability to the game. (which probably will overshadow the Sigil build in terms of prowess and accessibility)
Speaking of combat, it would also be nice if multiple anatomies come from the mutant perk actually providing combat bonus or more observable effect in the future aside from very minor flavor text changes and added roleplay value.
Hi!, This time is report problem.
On conversation about attack guard with Abel lol there's
Error: <<if>>: assignment operator found within <<if>> clause (perhaps you meant to use an equality operator: ==, ===, eq, is), invalid: $CharacterSheet_town_guard.quest.beatenOnce = false
And few same problems.
Ok, Next is **** with G*ar* are available in this version or need more high *** point?
I miss g*ar* you know : )
Sensor word for safe about spoiler!!
Nyx ending mean all of nyx ritual?
Oh **** I must play long run ..
Oh yeah! That bug is fixed for the next version
Damn....mans was not playing around when he said macro, hyper and muscle...gotta love being 15,782 miles tall, having a 15,782 mile long cock, and having balls 15,782 miles huge...
how do you corrupt the guard?
Look at arousal, there's some key points for standing in fight
I just finished playing and sweet mother of gawd holy hell. I wasn't expecting that, but consider me pleasantly surprised...an actually enjoyable kinky as fuck type of game. This is amazing! Thanks for this....I'm excited to see more!
I do have some questions though: SPOILERS***
1) What am I supposed to do? I don't mean gameplay things like battling or whatever, but I dunno where I need to go next. I got to the Nyx manor and talked to Drenth and left. I dunno if I need to kill him or not...I haven't yet so hopefully something will change for my next time playing.
2) What does corruption actually do? I'm currently at 50 corruption points and I'm still confused as to what major effect on it has on the game. The only noticeable changes I notice are dialogue changes and the now purple UI change...help :(
1) Check the monolith at the entrance of the manor.
2) There's more features using Corruption coming soon! (0.4.8 specifically)
when you can, it be nice to play inset of a male, a female